Play game
University Of Hell: Class of 666's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #10 | 3.182 | 4.500 |
Overall Experience | #13 | 2.828 | 4.000 |
Clarity & Conveyance | #14 | 2.828 | 4.000 |
Aesthetics | #15 | 2.475 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Roster and Roles
Siddhant Mittal: Team Producer and Lead Developer
Gabriel Rivera: Art Director and Lead Artist
Mayank Ghadia: Lead UX Designer and Developer
Saksham Patel: Debugging and Testing Head and Developer
Leave a comment
Log in with itch.io to leave a comment.
Comments
I love the concept, it's like dnd-esc and turn based rpg and cool stuff. More health would be nice, and more content. Great job so far.
This is a really cool concept with merging luck based combat and checks with undertale dodging mechanics. I would love to see more. It might also be nice to allow the player more than 1-hit for the first boss
It would also be cool to see what value we rolled for skill checks