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Siege of Ackroma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Difficulty (hard but not rigged or impossible) | #15 | 3.000 | 3.000 |
Game Design | #35 | 3.000 | 3.000 |
User Exprience | #63 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This is a really cool little concept, it has some potential for sure. It does need a bit more work but it flows nice, looks good for the time-frame of the game jam. Look into the canvas scaler and set it to scale to screensize by height and set a higher reference resolution like 1920x1080 so if screens are less than 1080 high itl scale down everything to right. You could also make the icons vector art to line up more. I think you should keep working on this and show us the improved version. Feel free to pop into our discord if you need advice or support.
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Comments
good idle game i did't really get it