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Sticky Fingers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #8 | 4.000 | 4.000 |
Difficulty (hard but not rigged or impossible) | #15 | 3.000 | 3.000 |
User Exprience | #22 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The comment from Irish Ronin is bang on "Cool Idea. Just needs a little more work to get all the pieces to play nice with each other." I think the idea is cool and what you guys have done in the timeframe is a good base. All the bones are there it just needs more time and love across the board. I would love to see an improved version of this game as i feel like this game with 10+ levels would fit on our arcade for sure. The difficulty curve needs a bit of work, for this i suggest lower the scope of the first training levels and in later levels mix more easier platforming in between the harder sections and dont put so many hard sections on early levels. Thats how you control the difficulty curve to cater for all types of players. You could even split the levels on level select into normal and uber levels that consist of all hard platforms mixed together. I think you should keep working on this and show us the improved version. Feel free to pop into our discord if you need advice or support.
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Can you please get in touch with us on the discord to claim your prize.
Cool Idea. Just needs a little more work to get all the pieces to play nice with each other.
its good but not for me