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A jam submission

Thunder PunchView game page

Bring the THUNDER!
Submitted by NPJarcade — 14 hours, 3 minutes before the deadline
Rated by 27 people so far
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Thunder Punch's itch.io page

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How does your game represent "Power"?
The player has a single power bar which they need to charge up while avoiding enemies. Once your power bar is full, you can punch enemies sky high. More power = bigger punches, but your power bar is also your health bar, and charging reduces your movement speed.

Avoiding enemies gets trickier as the waves keep coming, so it's risk = reward to keep the fight going!

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Comments

Viewing comments 1 to 1 of 22 · Previous page · First page
Submitted(+1)

Cool concept, felt very powerful smacking the enemies off the map. I like the art style as well, definitely want to play this more and beat my score

Viewing comments 1 to 1 of 22 · Previous page · First page