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How does your game represent "Power"?
Power in math is a term that relates to exponential function, which means a function that are able to grow really really fast. In this game, the fast growth are applied to the score and player's jump height modifier
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Comments
Great game!! I love math themed games this was so fun to play! Unfortunatley I couldn't find how to full screen so every up press moved me up the webpage aswell.. Other than that hickup I had a lot of fun trying to beat my highscore! Keep up the great work!!!
Thanks for commenting. It seems that I forgot to check the Full Screen option in the itch.io game setting. It should be fixed now.
Thanks! I got some more runs in and it was a blast. It seems like the best strategy is to get 30, which seems to give the signed 32 bit integer limit then go to the ceiling LOL. But the game turned into a puzzle game for a bit trying to figure out how exactly it functioned LMAO. Also if I were to make a suggestions I think the game would look amazing if you made the background squares move at different speeds (paralax). But yes, great game!!
It plays a bit roughly but the concept is solid. Great to see another math game, good job :)
YES MATH THEME! Loved how you kept the design so interesting with such minimalism. The title screen also looks sick af. I unfortunately could not beat your high score haha. I will keep trying though!
The presentation looks amazing and cool! I am not sure if it is intended but when jumping, the camera teleports with you so its kinda hard to know how high you jumped or where you went. Other than that the whole package is really neat!
Thanks for commenting. In the code, I just straight up adding the entire speed multiplier, which make the player jump faster than what a single frame could display, hence the teleport. What I think I should do is adding the speed gradually so the player is still able to move normally. I should also add some kind of distance indicator in the background to show the player's current location. Anyway, I appreciate your feedback and sorry for the late reply.