Frantic fun. I didn't notice any sounds. Switching powers with every kill might be a bit too much; since you have to kill everything anyway (?), it's not like that gives you a lot of agency over which power to get. Oh, and the graphics are clean, I like the graphics.
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Power Thief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #483 | 2.453 | 3.800 |
Theme | #572 | 2.324 | 3.600 |
Presentation | #574 | 2.195 | 3.400 |
Originality | #661 | 2.066 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
1. The player steals the power/abilities of defeated enemies.
2. There is a persistent power meter that drains with time and upon taking damage. Refilled upon killing an enemy.
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