I really dig how far you went with the “power” motif. I feel like more unit variety or even just road variety (like some roads that go slower or faster?) would make the game a lot better without adding that much more content.
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Powered Plants's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #182 | 3.652 | 3.652 |
Fun | #257 | 3.130 | 3.130 |
Originality | #271 | 3.478 | 3.478 |
Presentation | #340 | 3.152 | 3.152 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Defend a Powerplant using powered up plants!
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