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Tomato Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 3.819 | 4.125 |
Vibes | #7 | 4.166 | 4.500 |
Storytelling | #8 | 3.703 | 4.000 |
Experience | #8 | 3.703 | 4.000 |
Visuals | #8 | 3.703 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Tomatoes are the best choice for a game about belonging. Also....fruits kinda suck wow. Rude little things. I think you are so good at creating surrounding characters for your world. I felt the same way about your twine game. They have an almost Monty Python type of energy that I think can be funny but also honest in how some people behave. I like how we're just trespassing in people's homes lol. Also, "bread is a spiritual cousin to melons". Idk what that means but it's funny. Overall, really well done! Loved the story :)
A cornucopia of solid fruit and veggie jokes, plus an adventure to create the worlds greatest food? yes.
The way you incorportated the ambiguity of sprites with the story and dialogue was great. There were several times where I didn't know what a character was and then they alluded to it in a corny joke, I'm a fan.
Visuals: Animation was a nice touch. I appreciated the monochromatic and use of patterns. Very clean and easy to read and understand where to go.
Storytelling: Entertaining concept. Is a tomato a fruit or vegetable. A lot of great individual dialogue
I struggled a little with knowing what I was supposed to do. I kept expecting to pick up an item.. But that was probably me just imprinting my own expectations.