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Realistic Game Dev Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS AND MUSIC | #2 | 2.286 | 2.286 |
INNOVATION | #2 | 2.405 | 2.405 |
VISUALS | #17 | 2.190 | 2.190 |
OVERALL | #17 | 2.095 | 2.095 |
THEME | #20 | 2.214 | 2.214 |
THE EXPERIENCE | #51 | 1.762 | 1.762 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool game! I like the idea of being "inner" developer xD
The gameplay and music are awesome. Also I didn't found any bugs, good job. Controlling a character feels a little wierd, but I got used to it. Overall this game is a great time killer!
Also be sure to rate my game too https://itch.io/jam/blackthornprod-game-jam-1/rate/319192
This game is so cool although the controls are really really hard to play with. but with a little improvement this could be a really great game.
Well working game, after I figured out controls, I started to have a lot of fun. Arms movements seem so smooth, and walking and jumping on them has a good feeling to it. :)
One of the most original concepts here, and the music is very cool.
The controls were very hard to use though.
Good work!
Possibly my favourite out of the 40-ish I've seen so far. Very interesting and unique mechanics and gameplay which sort of link back to the theme of game development, pretty much the best soundtrack period, some neat visuals and some very cool programming of the hands, overall just a fantastic game and I'll be surprised if you aren't featured in Blackthorn's top 10 video.
EDIT: Oh yeah forgot to say there's one HUGE FLAW in this game, the controls are awful to the point where often I feel like I'm wrestling with the controls rather than the actual challenge of the game. Please, if you make this into a full game (which I would highly suggest) just swap out all that dash bs for a simple doublejump, it will turn the game from maybe an 8/10 to a 10/10. Other than that though, top notch.
Very interesting and fun concept. The biggest issue is that the controls feel quite clunky and make climbing around a lot harder than it needs to be. My personal suggestion would be to make space be the jump button instead of W and you also press space again in midair to do the double jump.
Other than that the visuals and music are very nice
I really liked the idea of what your game was about, but I had a difficult time actually playing it as the movement and some of the gameplay was confusing/clumsy. Otherwise this was pretty impressive work.
I love the idea and the gameplay, but it was pretty difficult for me jump higher than the first 2 buttons. I liked the sound,music and simple art though I would change the background color, i think it's to bright. Good job! :)