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Bug-Killer!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #29 | 2.051 | 2.051 |
THEME | #91 | 1.667 | 1.667 |
THE EXPERIENCE | #103 | 1.487 | 1.487 |
OVERALL | #106 | 1.538 | 1.538 |
INNOVATION | #123 | 1.410 | 1.410 |
SOUNDS AND MUSIC | #157 | 1.179 | 1.179 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like that you were honest with the usage of assets. I do want to give you credit tho, you made this game alone, and I consider it kind of fair that you used assets, as other groups like mine just flat on made a group project. :) Game feel is good. Assets, and mechanics compliment each other, fits well together.
Sorry guys I can't take credit for the player and the tiles pixel art as I bought them from somewhere ( all though I recreated them for the shake of learning! ). I just wanted to release something I didn't expect any ratings or comments ( hence the late reply ). Hopefully next time I'll have more time to spend. Thanks for taking the time to comment and I wish you good luck with your projects , take care :)
Bow felt amazing! The art is well done! Just didn't know what the floating boxes were.
The artwork and animations were awesome. With some sound and screen shake this could be a really cool feeling game
Really amazing pixel art and animations you have made :) Felt really smooth and snappy.
Was not sure about what the BG blocks were until I read it in the description.
But I get a small feeling that it was a bit uncomplete. There were no way to die? Was a bit unclear what the motive is in the game.
It has potential.
And I really like the pixel art :D Love the sway on his hair 👌
It wasn't abundantly clear what the relation was between the floating boxes and the bug enemies, and there really wasn't a lot of urgency in killing enemies in time or running through the boxes. Regardless, I liked the style and the bow felt especially good! Solid work.