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Seoul's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #592 | 2.688 | 4.250 |
INNOVATION | #716 | 2.214 | 3.500 |
OVERALL | #808 | 2.055 | 3.250 |
THEME | #831 | 1.897 | 3.000 |
DESIGN | #845 | 1.897 | 3.000 |
MUSIC | #908 | 1.265 | 2.000 |
SOUNDS | #937 | 1.265 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The graphics look really good and the vibe is really cool and ominous. The movement feels really nice, and the splitting feature is great.
I love the 2.5 D graphics and that idea of splitting is so good. It can be implemented in so many ways! Loved the kind of demo you have created here. I can see that the time constraint limited what you could have actually created. In my case the after death, the game didn't do anything. Thanks for submitting this idea.
I would really appreciate it if you could play and rate my game as well. Thanks Bud!
Love the environment you have so far! The splitting is a cool feature and the controls feel great. Awesome work even though it's a demo.
I really like the visual style and animations, but there is not any music nor sound effects. The movement felt really good to me. I just wish there was more to play rather than 1 demo scene. Otherwise nice job!