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A jam submission

Year: 2100View game page

​The year is 2100, free the skylab Iskalz from the holographic terror!
Submitted by LittleOwlGames — 7 minutes, 33 seconds before the deadline
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Year: 2100's itch.io page

Results

CriteriaRankScore*Raw Score
SOUNDS#2053.2673.267
VISUALS#2233.7673.767
OVERALL#3323.3003.300
DESIGN#3403.1673.167
MUSIC#3582.9672.967
INNOVATION#5932.4672.467
THEME#7372.2332.233

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
(+1)

Everything feels great in game mechanics-wise, reminds me of the "alien shooter" from early 2000s. It only becomes overwhelming when you don't know where to go next.

thanks w appreciate your feedback and ratings

Btw I also played alien shooter part 1 and 2.

But I didn't ha that game in mind while designing the mechanics.

The source of inspiration was 'hotline Miami '

And the scientific theme came because we'll everyone love cyberpunk.

Submitted(+1)

It looks really good and the controls also feel nice, but it is really annoying, that you have to start all over if you die.

Developer(+1)

There are multiple checkpoints, you just have to find them :)

Submitted(+1)

Then I just was to bad to get there ^^

Viewing comments 2 to 1 of 22 · Previous page · First page