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FreeCar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual Experience | #6 | 3.700 | 3.700 |
Gameplay | #11 | 2.900 | 2.900 |
Audio Experience | #11 | 2.800 | 2.800 |
Relevance to the Theme | #13 | 2.500 | 2.500 |
Overall | #13 | 2.900 | 2.900 |
Creativity | #14 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Nealith (Romain)
How did you interpret the theme?
Talking about what can happen when you put too many sensors on a smart car
How was your experience in this jam?
Cool
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Comments
What a noice droive :D
Thx :)
i love this game, the graphics is something AWESOME! The gameplay a little bit boring, maybe you can add more roadblocks, or swat cars, i dont know how hard is to make it, but good luck! :)
Thx :)
Hard, I have to disable turn and hill to make a first version. In roadmap there are traffic, spikestrip dropped by aircraft, a little story, turn and hill of course. But I need to rething the game, Godot (Unity, Unreal too) is not the kind of tool to use for making Pseudo3D game.