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Forest of Carnivorous Plants's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.000 | 4.000 |
Theming | #2 | 4.000 | 4.000 |
Gameplay | #3 | 3.500 | 3.500 |
Overall | #4 | 3.333 | 3.333 |
Audio | #6 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Previously made assets
Sprites:
https://jumpbutton.itch.io/girlknightasset | Character by JumpButton;
https://mem-px.itch.io/2d-platformer-16x16?download | Tileset by mem_px;
https://bdragon1727.itch.io/basic-pixel-health-bar-and-scroll-bar | UI Elements by BDragon1727;
https://babysamurai.itch.io/super-epic-fantasy-weapons-pack | Icons by Babysamurai.
SFX and Music:
https://alkakrab.itch.io/fantasy-rpg-soundtrack-music | Music by alkakrab;
https://alkakrab.itch.io/free-25-fantasy-rpg-game-tracks-no-copyright-vol-2 | Music by alkakrab;
https://ateliermagicae.itch.io/monster-sound-effects-vol1 | SFX by Atelier Magicae;
https://ateliermagicae.itch.io/monsters-sfx-vol2 | SFX by Atelier Magicae;
https://opengameart.org/content/100-cc0-sfx-2 | SFX by rubberduck;
https://dillonbecker.itch.io/sdap | Super Dialogue Audio Pack by Dillon Becker. This work is licensed under CC BY 4.0;
Dillon Becker | https://www.dillonbecker.com/
CC BY 4.0 | https://creativecommons.org/licenses/by/4.0/
Team members
https://t.me/mommies_simp — Idea and Programming
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Comments
I would definitely agree with ncharlie about the spinning wheel, however I do like your fantasy theme vibes if this game and its rpg gameplay. It is a g great paper Mario themed rpg boss fight inspiration in overall.
Nice fantasy vibe. I liked the selection for bg music (both for wandering and the boss fight). It would be cool if the player could do something during the spin (maybe nudge it a bit depending on the action/how much energy you have left?) so the player has more input during the RNG choice.
Thanks for the feedback! I spent a lot of time choosing music, sound effects, so it's nice to see that someone liked it. Also thanks for your idea, if I continue developing the game, I will definitely think about it. I wanted to add magic to both the character and the boss, but time was running out so I decided to focus on what was already done.