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The Corprate Ladder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #36 | 3.615 | 3.615 |
CONTROLS | #95 | 3.192 | 3.192 |
Overall | #120 | 3.103 | 3.103 |
BOSS DESIGN | #120 | 3.000 | 3.000 |
SOUNDS / MUSIC | #126 | 3.077 | 3.077 |
ART / VISUALS | #133 | 3.346 | 3.346 |
USE OF THEME | #201 | 2.385 | 2.385 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
exchange your final score for extra health and lives between bosses
Did your team create the vast majority of art and music during the game jam?
no probably about 40%
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
Very fun 3D beat'em up game with a very nice art style. I dig the corpororate ladder theme and all that stuff. One flaw of the game is that it should be more challenging. You can respawn forever when you die. Bosses are visully well designed. They have their distinct atttack patterns and phases but fights are little straightforward. You mostly spam the attack button. Throwing objects add good variety to fights.
Feedback/gamefeel is good in general. It feels like a well polished game. I didn't understand how you used the theme of the jam. How do you exchange final score for health and lives?
My final thoughts are, it's a fun, good looking and well polished game. Nice job!
Felt chaotic in a fun way, throwing stuff around the office was satisfying. I kept getting stuck in a state where I couldn't attack after dying while holding an object. The beat 'em up mechanics were fun to play with, but maybe having some kind of block or counter ability would open up more possibilities for deeper combat.
Fun game! I love the office setting and being able to throw things around. Controls were easy to pick up after playing a little. I think the bosses have a good amount of difficulty too.
really fun