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Swordius's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AWARDS | #1 | n/a | n/a |
CONTROLS | #1 | 4.189 | 4.189 |
BOSS DESIGN | #2 | 4.151 | 4.151 |
Overall | #3 | 4.167 | 4.167 |
FUN | #3 | 4.302 | 4.302 |
ART / VISUALS | #11 | 4.396 | 4.396 |
USE OF THEME | #18 | 4.075 | 4.075 |
SOUNDS / MUSIC | #22 | 3.887 | 3.887 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
The player character moves and fights in an orbit around the boss.
Did your team make the majority of the art and music during the jam?
All character/boss/level art assets are created during the jam, but some VFX are copied and modified from previous projects. The sound effects and music are premade.
If not, please link to any asset packs or resources used here.
See description for full credits.
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Comments
Nice game, I enjoyed it. I would only say that:
- 2nd boss, 2nd phase, fireball explosions. They have kinda loud sfx cuz they explode at the same time;
- "E" attack seemed a bit weak, because dps was similar to autoattacks and it didn't generate a lot of stun. At its laser-immune feature is kinda meh, because it is much more profitable to just get dodge counter attacks to stun the boss.
Thank you so much for the feedback! :D
Very impressive art and visuals! Really fun game too, feels really nice to play, the animation is cool!
Thank you so much! :D