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A jam submission

Brackeys 2024 - Dungeon CrawlerView game page

Dungeon Crawler made for the Brackeys 2024 Game Jam
Submitted by Sander, Mike — 11 hours, 45 minutes before the deadline
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Brackeys 2024 - Dungeon Crawler's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1803.2883.288
Audio#2713.0193.019
Game Design#2993.0003.000
Overall#3322.8942.894
Theme#3442.9622.962
Graphics#3732.9042.904
Innovation#4812.1922.192

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
With the theme being "What's Behind The Door?", we decided to make a Hack & Slash dungeon crawler, in which no room gives away their secrets, until the door in the center is broken.

Did you write all the code and made all the assets from scratch?
For this game jam, we decided to make everything from scratch, using Unity, except for the background music, which we credited in the main menu.

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Comments

Viewing comments 4 to 1 of 44 · Previous page · First page
Submitted(+1)

Liked the game, the screen shaking sometimes is a bit too much, the graphics can improve a lot

Fun and easy to understand

Developer(+1)

Thank you very much for playing! Graphics were a first-time thing, so it can definitely be improved!
Thank you for the feedback!

Submitted

I personally feel like if you made the assets with vectors instead of using pixel art, even with the same style, would make it look a lot more polished

Submitted(+1)

Very smooth gameplay.

Developer(+1)

Thank you for playing! Lovely stream as well!

Submitted(+1)

Attacks matching your mouse button speed is very satisfying and the particles are powerful, nice job

Developer

Thank you very much for playing!

(1 edit) (+1)

Good game. After starting it up for the first time I thought I was in the same room, however after playing for some time I found myself starting to understand the mechanics of the game better. I like the fact you have three different options to play and you can change your playstyle based on how you'd like.  At first the levels are  very forgiving, however as you progress further into the game one mistake can cost quite a significant amount of health. Camera Shakes when you attack & the particles that happen around a fight makes for a satisfying experience. UX it's intuitive clear, there are no unexpected icons that doesn't make sense. 

Developer

Thank you for the feedback and for playing!

Viewing comments 4 to 1 of 44 · Previous page · First page