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Into the Small Door's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #33 | 4.143 | 4.143 |
Game Design | #42 | 3.857 | 3.857 |
Overall | #47 | 3.730 | 3.730 |
Fun | #93 | 3.571 | 3.571 |
Innovation | #98 | 3.476 | 3.476 |
Graphics | #106 | 3.857 | 3.857 |
Audio | #122 | 3.476 | 3.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanics of the game are based on theme.
Did you write all the code and made all the assets from scratch?
I did everything myself except the jumping effect.
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Comments
Cute and well-polished game, great job!
I kinda wish that the player would have to actually think and strategize on where to use the keys. Right now (except for lvl 2, I believe), you either use the key right away the moment you got it, or complete a short platforming section and use the key when you have nowhere else to go. This, I think, makes the level design quite linear despite having multiple dimensions. Effectively, nothing in the moment-to-moment gameplay of most of the levels would change if you removed the keys and just stitched the dimensions together into one left-to-right platforming level.
However, the game is still very fun and has a lot of potential if you go a little deeper with the main mechanics. Keep it up!