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Anima Ostium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #51 | 4.115 | 4.115 |
Innovation | #91 | 3.500 | 3.500 |
Overall | #149 | 3.404 | 3.404 |
Game Design | #198 | 3.308 | 3.308 |
Fun | #226 | 3.154 | 3.154 |
Theme | #246 | 3.308 | 3.308 |
Audio | #267 | 3.038 | 3.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To collect spirits you open passageways into different rooms, not knowing what horrors wait on the other side.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Neat idea, and the atmosphere is very suitably spooky. I personally think the game is a bit too dark, as there were moments where an enemy would appear from nowhere with no time at all to react. Nice job!
The visuals are really impressive. the souls look nice too and the lighting is well done too. I was a bit confused too but the take on the theme was nice. It was a bit hard too since the enemy instantly killed you