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HoneyComb Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #541 | 1.963 | 3.400 |
Innovation | #549 | 1.963 | 3.400 |
Game Design | #563 | 1.963 | 3.400 |
Audio | #573 | 1.732 | 3.000 |
Theme | #584 | 1.963 | 3.400 |
Overall | #590 | 1.905 | 3.300 |
Graphics | #629 | 1.848 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The concept of "What's Behind the Door?" aligns seamlessly with a honeycomb maze in creating an air of mystery and exploration. Each cell or "door" within the honeycomb structure could lead to unpredictable challenges, treasures, or traps, compelling players to make strategic decisions.Incorporating the element of being relentlessly pursued by an enemy into the honeycomb maze game elevates the suspense and tension. The player's journey becomes a thrilling race against time, where the unknown dangers behind each door are compounded by the imminent threat of capture.
Did you write all the code and made all the assets from scratch?
Yes, I wrote all the code for the game myself. As for the assets, I created most of them, with the exception of the character sculpts for the enemy,player and the ship in the background, which were the only parts I did not craft from scratch.
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Comments
Definitely a cool idea with the honeycombs! On my old computer, things were a bit laggy :-(. Great job on the game!
Must say, the idea is really unique. Also, a short but cool experience, and graphics are really well made! Good job!
Thank you so much!
Cool concept and I really like the sound, good job!
Thank you so much!