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Gate Runner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #19 | 4.048 | 4.048 |
Audio | #24 | 3.952 | 3.952 |
Graphics | #57 | 4.095 | 4.095 |
Overall | #78 | 3.611 | 3.611 |
Fun | #79 | 3.619 | 3.619 |
Innovation | #119 | 3.381 | 3.381 |
Theme | #447 | 2.571 | 2.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I'd say for 4-6/10. There's "doors" between rooms which prevent player from knowing what's in the next one on a first entering, and on a higher difficulties it forces player to react to the changing environment quickly.
Did you write all the code and made all the assets from scratch?
All code and visuals are mine, music is borrowed from wonderful creators with their permission and credited, all sfx and font are under a public licene.
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Comments
If you add the ability to develop a ship to the game, I can play it all the time.
As said in the description, I'll consider adding more to the game if people find it fun, thank you for your feedback!
Also, don't forget to rate please)
Reached 27760 on easy and around 10000 on normal :p
The game is very fun, personally I really like the graphic
The only thing is that to reach "normal" you have to grind on "easy" a lot
I'd make normal mode available after around 7500-10000 points if not available already at the start
Thank you too for the feedback!
Yeah, probably 20k is too much, but I feel like reaching it gives you at least some chances of suviving on the Normal...)
Reached 300000 on easy)))))))))
Yeah, now it's clear that point multiplier needs to be limited on Easy and Normal..)
I'd say to 5x initial value or something similar