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Breach's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #231 | 3.133 | 3.133 |
Theme | #260 | 3.267 | 3.267 |
Graphics | #279 | 3.267 | 3.267 |
Audio | #297 | 2.933 | 2.933 |
Overall | #303 | 3.006 | 3.006 |
Game Design | #346 | 2.867 | 2.867 |
Innovation | #360 | 2.567 | 2.567 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You break down doors as a Swat member and have to quickly react to the dangers behind them.
Did you write all the code and made all the assets from scratch?
We used the Top Down Engine created by More Mountains as well as some free assets included with it. (https://assetstore.unity.com/packages/templates/systems/topdown-engine-89636)
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Comments
Epic special effects :) The time slow down kinda breaks the flow of the game for me, but still pretty cool
Neat concept, felt like you were going for a Hotline Miami feel. The bloom from shooting was a bit too intense, and the enemy bullets were way too fast to react to. Also not sure why there was so much slow-mo when destroying objects. Otherwise, great work!