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Cude.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #530 | 1.938 | 4.333 |
Graphics | #565 | 2.087 | 4.667 |
Fun | #607 | 1.789 | 4.000 |
Innovation | #638 | 1.640 | 3.667 |
Overall | #651 | 1.714 | 3.833 |
Game Design | #693 | 1.491 | 3.333 |
Theme | #740 | 1.342 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game utilizes the concept of doors by linking it to different rooms. We fulfill the full theme of "what's behind the door" by adding an incentive and some mystery, leading the player to really wonder, "what is behind the door?"
Did you write all the code and made all the assets from scratch?
Most, but not all, of the code was written from scratch. All assets were created from scratch for this project.
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Comments
I like how the soundtrack fits the graphics style in the menu. I also love the throwing stuff around part, it would be even more fun in VR. The game is way to hard though, you have to play it many times to know exactly where every object is, and even then its hard to click them all within the time limit. It's also a bit boring to play the first levels again and again to get to the last levels, maby not do a compleat setback to level 1 when loosing. When the background music changed to a flight alarm with a ww2 area German voice , what was that about?
Nice game, 3rd level is very hard
Nice game, 3rd level is very hard