Nicely polished game. I really enjoyed my time playing it. You are provided with simple choices and yet you never know what awaits you behind the door, so you are in constant thrill of the uknown.
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Forgotten Depths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #380 | 2.846 | 4.500 |
Graphics | #476 | 2.530 | 4.000 |
Fun | #487 | 2.214 | 3.500 |
Innovation | #504 | 2.108 | 3.333 |
Game Design | #506 | 2.214 | 3.500 |
Overall | #518 | 2.161 | 3.417 |
Audio | #755 | 1.054 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a dungeon crawler based on picking a door to go through - you don't know what is behind the door (random each time), but you must go through the door to find out and go deeper into the Forgotten Depths...
Did you write all the code and made all the assets from scratch?
I created all pixel art and art used aside from those listed in the description of my Itch.IO page - the Hero Knight (https://assetstore.unity.com/packages/2d/characters/hero-knight-pixel-art-165188) and Pixel Cursors (https://assetstore.unity.com/packages/2d/gui/icons/pixel-cursors-109256).
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