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Defend Your Honour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #742 | 2.615 | 2.615 |
Game Design | #879 | 2.462 | 2.462 |
Theme | #879 | 2.462 | 2.462 |
Innovation | #901 | 2.308 | 2.308 |
Overall | #924 | 2.385 | 2.385 |
Graphics | #984 | 2.346 | 2.346 |
Fun | #1012 | 2.115 | 2.115 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a survival tower defense game where you are faced with waves of enemies. You have time before each wave to be strategic and use your resources which is the 'calm before the storm'. The storm is when the enemies arrive, each time getting more intense.
Did you write all the code and made all the assets from scratch?
Yes apart from music.
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Comments
Interesting concept. I like the style of the graphics and the design of the monsters. It looks like things are a bit unfinished. The idea of being able to control the villagers is a neat idea. Maybe if you could just select on the screen where you want them to go it would be easier to control?
Right now, I don't know which number is associated with which location on the level, so I don't know which number to select without trial and error.
Good luck to you!
Nice game, with minimalistic graphics. Had to restart once because the Q interaction got bugged.