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Spiral's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #217 | 3.413 | 3.413 |
Innovation | #225 | 3.370 | 3.370 |
Graphics | #252 | 3.739 | 3.739 |
Overall | #292 | 3.366 | 3.366 |
Game Design | #322 | 3.348 | 3.348 |
Fun | #407 | 3.196 | 3.196 |
Theme | #469 | 3.130 | 3.130 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Spiral is a story of anxiety and perseverance. Every day with anxiety is a battle, some scarier than others. Spiral is about the calmer moments of anxiety and building up the courage to fight your biggest battle of the day, the storm that is the outside world.
In Spiral you battle manifestations of your anxieties in an effort to stop your spiraling mental health. But once you finally conquer your anxious paralysis you find that the world is still as scary as you thought it was. But that's okay, you're ready to face the storm now.
Controls:
Movement - WASD
Attack - Left Mouse
Parry - Right Mouse when enemy shines or to block projectiles
Did you write all the code and made all the assets from scratch?
All of the code and assets were made from scratch by my fantastic team and I
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Comments
I liked your unique art style as well as the vision / light effect you had, I felt like the enemies really had the jump on you keeping me on my toes, plus the boss fight was cool. Great submission to the Jam!
I love the dark atmosphere and the artwork! My only note is that it is difficult to beat the boss on day 3 (If it is possible to beat, I wasn't able to do it). I also do not know if the parrying was working or if I am just bad at it
Thank! I was worried that would happen with the final boss. It usually takes me like 3 tried to beat the boss 💀💀💀. Also did you notice the parry working on any enemies or was it hard to read on all of them?
I'm just not sure when I was supposed to parry/what I could parry. Whenever I would try I would get hit anyway :/