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Stormglobe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #64 | 3.792 | 3.792 |
Graphics | #140 | 4.000 | 4.000 |
Overall | #373 | 3.257 | 3.257 |
Game Design | #427 | 3.208 | 3.208 |
Fun | #527 | 3.000 | 3.000 |
Innovation | #639 | 2.750 | 2.750 |
Theme | #680 | 2.792 | 2.792 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a teruteru (sunshine ghost) ironically trapped in some annoying kid's snowglobe. You have to defend its little island against the stormy onslaught of notes/snow and debris flying in all directions every time the snowglobe is shaken.
Our twist on the theme was to make our snow globe-inspired rhythm game have both a chill CALM phase and a STORM phase with more chaos different mechanics. Debris will be flying randomly, ready to destroy your precious island, and you cannot let it.
Did you write all the code and made all the assets from scratch?
yes, even the music
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Comments
I loved it! only the at the end i don't know if it was intentional but the notes stops to arrive, great job!
thank u!! It was definitely unintentional tbf... some of the notes and rocks are completely in the wrong places as we were on such a time crunch at the end since we started the mechanics super late. Basically I had to go back through my song and wrote out a list of every single millisecond of each note, and we had to brute force the beatmap by hardcoding all the timings in for every note as an array and something happened there. LOL
I love the visual! the game feels very cozy!
thank u!! was tryna go for that snowglobe nostalgia vibe