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we1chu

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A member registered 71 days ago · View creator page →

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yea ty, they are supposed to be bigger in the game too and animated but the ui got a bit messy loll. Yea sorry the notes were timed a bit sadistically LOL 

thanks sm! It was my first time making music and doing game art so I really appreciate it! I wish we could've gotten closer to our ui mockup in the final product but glad it was fun :D

tyy, your game has the best art, the girl on the beach for the cover is so beautiful and cute, and the environment of the beach and glowing sand is so good

yee def wud be a good future addition, levels 

ohh we didn't have time to do a tutorial but wrote in the description to hit space when the rock reaches the green shield that surrounds the island, tysm for your suggestions :D implementing fs alongside the scoring system we didn't get to do

his! thank u sm :D Im tryna get it to ramp up into intense in the storm phase but ye, I also really like the animation/immersiveness of your game esp the cute kitty photos, except I use a trackpad and couldn't get the keys to work... :0

ty! i also prefer arrows match music, made the beatmap by literally going through my entire song to write a list of the exact milliseconds of every note n arrow  but I think something went a bit messy within the code aa T.T, most are supposed to match tho if you press it at the right moment 

really cool setup and ambience for sure, and I love love deception and puzzles. My critique is that the theme feels a bit like an afterthought rather than main feature of the game, besides naming the killer the storm.  :D gj tho it's clean and polished and clever

hi! :D for some reason when I try to check out your game the ui is really blown up and like half off the screen, I wonder if it's just me? it's super glitchy

here's my first game!! ur a teruteru trapped in a snowglobe fighting the rhythm storms caused by annoying kids LOL https://itch.io/jam/brackeys-12/rate/2973792 . 

also rlly love the graphics style of your game, the mini dollhouse has a nice and endearing vibe to it tho it also is dark, and the music is quite cool

YEA we just figured it out! It was the export "stretch" setting that was chosen wrong... glad to know it was a simple stupid mistake LOL, tough noobie things. Hbu did u make a game for this?

thank u! it was such a struggle cuz it was my first time making music, so I'm glad it worked out! For sure the concept we had planned and vision didn't exactly match what we had done since we pretty much only on the last day to do majority coding wise  and massively ran outta time, and ye good idea to add a congrats screen at the end, alongside a score counter for "perfect", "mid", and misses. I tried out your game! I love the vibes and the minimalistic graphics and color palette. Interesting decision to make our sprite a glowing cube :O! My critique is it got pretty annoying to have to redo the previous levels too every time I died, and for me it wasn't intuitive to figure out what was supposed to happen... maybe like a level savepoint thing wud be helpful :D gj tho as well

thank u!! we are gonna keep on polishing for sure since we were unable to flesh out all of the concepts in time :D Also gotta figure out why everything is so tiny and blurry on itch.io... it's my first time so I don't know how the uploads work and if quality and sizing changes etc. Did you also do this game jam?

Thank uuu! :D yeaa same I planned for the setup like this but somehow the camera settings during the export/ upload phase got messed up? Like is the cam way tinier for you? Somehow people are seeing different things 

thanks sm tim >:D i was kinda sad the visuals got pretty messed up during the upload but im glad u still like them!

Thank u! I love love your cover art, and the graphics are clean and concept interesting how you have to interact with your grid environment... i had trouble figuring out the mechanics tho got pretty confused about how to move and pick an action

yee we ran outta time to fix the beatmap + make the storm effect so it was just moreso calm but def working on the separation rn personally! thanku

love love your smooth animations and particles. I esp love when the dragon gave me a rlly big hug to my death :D

ayy tyty! our plan was to implement score of perfects, mids, and misses and also way to fail and have the island be destroyed, but sadly could not get to it in time :(... but working on it after now still to polish

Thanks! What do you mean by fairy though? Also great job on your game as well! It's super well polished in presentation and you even have a logo and start screen! and escaping the sharks was pretty fun... did you draw the cover art?

thanks bas! I rlly like the unique style of visuals in your game too, especially the textures

thank u!! got a bit sad that the game looked so blurry and zoomed out for me on itch.io that i couldn't rlly see the island or graphics much anyway, but i did enjoy designing the notes n stuff >:D

thank u!! was tryna go for that snowglobe nostalgia vibe

thank u!! It was definitely unintentional tbf... some of the notes and rocks are completely in the wrong places  as we were on such a time crunch at the end since we started the mechanics super late. Basically I had to go back through my song and wrote out a list of every single millisecond of each note, and we had to brute force the beatmap by hardcoding all the timings in for every note as an array and something happened there. LOL