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How does the game fit the theme?
In keeping with the “Nothing can go wrong” theme, we think the part about inspecting problem toys and removing them as defective if there is a problem is well deserved.
What code and assets did you not make from scratch during the jam (if any)?
UniTask, UniRx, DoTween
How many people worked on the game?4
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Comments
Really cool and unique game. Took some time but once I understood it it was really fun.
I also found out just rejecting everything is a valid strategy😂
Simple and effective, the mechanic is interesting, especially the interesting ways in which the toys go wrong. Sometimes not quite sure where they go wrong so I just spam reject xD Well done!