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How does the game fit the theme?
The theme is "Nothing can go wrong..." my game fits this theme by causing you to lose entirely if anything goes wrong, a twist on the idle game where normally you cannot lose
What code and assets did you not make from scratch during the jam (if any)?
Many art and sound assets were from free asset packs or asset packs I have purchased
How many people worked on the game?1
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Comments
punishing but fun! goood job :)