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How does the game fit the theme?
You're a Chicken trying to chill and walk around and the map doesn't try to kill you right? So what could go wrong.
What code and assets did you not make from scratch during the jam (if any)?
Only the sounds .
How many people worked on the game?3
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Comments
Interesting idea, the controls felt weird in the beginning but I found out that in Main Menu setting you can turn off isometric movement and that made it much better, I believe its better if that is off by default
Yeah, we didnt know at the time that it would be better that way. We will change that after ratings is over. Thanks for the feedback!
Bom jogo
Obrigado
Feeling the passion here by the developers! Great game! It's kinda hard for the landing and that dog on the second island! He's litteraly waiting for you to go there!
Thanks for the feedback. We will get notes of all the feedbacks and will try to improve them when rating is over
Cute game but feels a little weird and hard to judge landing location
Thanks for the feedback! We had a lot of problems with the isometric view, but it was a very challenging and fun experience. We will try to fix these issues in the future.
You can fell the passion by the developers, very nice game
Thanks for the compliment!
Cute and charming visual! But I suggest turning off by default the "Isometric Movement", because it feels a lot more natural to move around the game level
Thanks for the feed, whether leaving it on by default or not was a doubt we had