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How does the game fit the theme?
Game lore/gameplay fit the theme. In the lore, you're trying to escape a castle with stolen goods, so, nothing can go wrong with your plan, and, gameplay-wise, the game uses a series of connected ricochets and jumps, so, small errors can end up costing the target, so, nothing can go wrong at that too!
What code and assets did you not make from scratch during the jam (if any)?
Graphics and SFX/audio were not made from scratch.
How many people worked on the game?2
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Comments
Great game!😀
Thanks a lot!
Cute game! The flying and magic doors were fun ^_^
Thanks a lot! I loved the visuals on yours! :D