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LLxD

39
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A member registered Apr 09, 2024 · View creator page →

Creator of

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Thanks for the feedback! I'm kind of new to godot and gaming physics in general, so, it's quite possible I messed up on the code from the ricochet hahaha, I'll take a loot into that too after the game jam!

Thanks a lot! Glad you enjoyed it :)

The concepts are there, I'd love a little more mechanics involved (a dash, for example, would be awesome!) and also, if the boxes spawning weren't pure random, since, if the rng blesses you, it might not feel like a challenge at all, but, great job overall!

Great simple game! Awesome to see you made the assets, they look pretty and enjoyed the audio too! It got quite challenging in the end and I think it would be great to show which elements are good and which elements are bad with more clarity!

Awesome overall job!

OMG, so interesting to see a game with the idea of people shooting themselves off cannons! I did one myself too!
Really loved the small story in the beginning for context too and the gameplay is great! GJ :)

Holy, I really liked the vibe and the visuals/audio! The narrator really made me shiver when everything was going down!

Awesome game!

The ideas are definitely there, so, good job on it! I think the experience would be way better with some indicators that enemies got hit and a more flashy indicator that the player got hit as well (instead of only decreasing the health bar). Great work!

It's a really interesting game, and I loved how snappy the driving felt.
I think a better highlight on important elements of the UI would be good too, but, overall, great work!

Really interesting concept and I loved the simple visuals! I'd love to see some SFX/sound here, but the music recommendation was good too!

I really loved this one. Super interesting concept and got me laughing hard after the whole building was demolish and I still received a SAFE tag.

I liked the game, but I have to admit that the walking and "OH NO" sounds became quite repetitive throughout the run. I loved the giant rock, though!

Really liked the visuals and I also loved to see the Cocktail picture on the comments here hahaha

Super fun game and really good work!

Thanks for the feedback. I'm super glad that you enjoyed it! After the game jam, I'll try to make some levels to update it with!

Thanks a lot for the feedback! Glad that you had fun and I'll surely work on more (and harder) levels!

Awesome visuals and music, really interesting experience! Congrats!

Interesting game! I think I'd like more if the camera had a little less zoom and character speed was a little higher, but had a great time!

Cool game! I really liked the idea of giving the flowers to the blacksmith and acquiring a big sword through that, maybe, exploring the concept of what interactions could happen on giving different items to different shopkeepers would be great!

Absolutely creative work, good job!

Great game! Had a good laugh when the spikes hid themselves!

Thanks a lot!

The visuals are so cute OMG, GJ!

Thanks a lot! I loved the visuals on yours! :D

super cute. awesome work!

Super cool to read that! It was precisely what I was going for, so I'm glad that it hit the spot! Thanks 🐸

Thanks a lot hahahah! I think I got closer to doubling this value using the Tank power! Try to get it and tell me if it works hahah!
Thanks for playing :D

Hey! Thanks a lot for the feedback, it was partially intended (all the ways I tried to display the current information quickly became too much information on the screen, so, I preferred to cut them out), but, I'll fiddle with the UI a little more to see if I can come with something up!
And awesome idea about the healing part! Maybe some life steal? 👀
Thanks for playing! 

Hahahahaha, so nice to hear that, and DAMN, 1000 kills? I'd love to see a screenshot of that!
Thanks for playing :D

Thanks! That means a lot for us 🐸

Thanks a lot! Glad that you enjoyed 🐸

As others mentioned, I found the controls a little hard/non-intuitive, but the artwork really got me. Superb work!

Really awesome game -- had a lot of fun, congrats! Interesting concept with the merging of classes too! 

Super polished game! I was astonished by the visuals too! Really cool work! :)
In my first playthrough, I just rushed to click Start Game without reading the tutorials, so I was a little bit lost at first, but, after coming back to check it, it all made sense (if you're looking to extend the game in some sense, maybe the UI should be self-explanatory in a way that it feels more natural to just click play, but, even then, really cool game, congrats!).

Thanks a lot for the comment and super interesting to see other strategies coming up! I'll add that spawner delay as a TODO for later!

Glad that you enjoyed and thanks a lot for the feedback! I'll surely look into that!

Thanks a lot for the comment and the feedback, it makes total sense!

It was my first time doing a top-down shooter and the spawner logic really isn't the best one hahahahahah. Glad that you had fun and super cool to see someone reaching 1000+ kills!

Really loved this one! Congrats!

Just a black screen for me too, but the thumb image is really cute :)

Really interesting concept!