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How does the game fit the theme?
You are forced to be the subject for a mad scientist that has only a last chance, and has no choice but to believe nothing can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
All the assets not made from scratch are listed in the description of the project page, and below:
3D Models:
Crossbow (weapon): https://puszke.itch.io/retro-psx-medieval
Ballista Bolt: https://opengameart.org/content/ballista-bolt
Horror Dolls: https://retro-spud.itch.io/psx-horror-dolls
Mr. Z (boss): https://retro-spud.itch.io/psx-mr-z
Scenario: https://kenney.nl/assets/retro-medieval-kit
Ammo drop: https://doctor-sci3nce.itch.io/psx-ammo-boxes
Book: https://opengameart.org/content/old-book
2D Assets:
Potion Vials: https://paowieepixel.itch.io/potion-vials
Darinia Font: https://valiegraphie.itch.io/darinia-medieval-pixel-font
PSX Forest Textures: https://ju5t1nj.itch.io/psx-plus-forest-pack
Sound FX:
General: https://yourpalrob.itch.io/must-have-horror-sound-effects
Crossbow SFX: https://opengameart.org/content/crossbow-sounds
Code:
Brackeys 3D Proto Controller was adapted.
VFX Distortion Shader was adapted: https://www.youtube.com/watch?v=N9ilhL8JFes
How many people worked on the game?2
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Comments
AHH! I really wanted to play this one, but my potato laptop can't get it running :(
I will check it out on my PC after a while!
Fun game!
I was not expecting the boosts to be given to the enemies, that made me chuckle. Real creepy vibe. I got jump scared a few times. Good stuff!