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A jam submission

Daruma DollsView game page

Smash the *rejects* at Daruma Dolls Factory, where nothing can go wrong—unless you miss the ever-changing standards!
Submitted by n.s.chaitanya — 8 hours, 17 minutes before the deadline
Rated by 17 people so far
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Daruma Dolls's itch.io page

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How does the game fit the theme?
The game fits the theme "Nothing Can Go Wrong" by placing the player in a factory where they must ensure every Daruma Doll meets strict and ever-changing quality standards. While the goal is to prevent mistakes, the shifting rules make errors unavoidable

What code and assets did you not make from scratch during the jam (if any)?
Just the BGM, which I have permission to use.

How many people worked on the game?
1

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Comments

Submitted

Wow that is a very hard game. I think maybe you could make the conveyor belt a little slower, and make the OR bigger or more centered between the eyebrow and mouth, I did not notice it was there for a bit and was confused why I was failing. Good job submitting!

Submitted

Wow that is a very hard game. I think maybe you could make the conveyor belt a little slower, and make the OR bigger or more centered between the eyebrow and mouth, I did not notice it was there for a bit and was confused why I was failing.

Submitted

What a fun little game! amazing and good concept

Submitted

This is a very fun short game. I wish there were more variations for the dolls, maybe dress colors? Great job!

Submitted

Amazing game and vibe, really like it, great job!

Submitted(+1)

Cool game! Looks really good. Feels a little hard but its not a bad thing.

Congrats!

Developer(+1)

Thank you for playing! I believe it would not be hard to different modes to make it easier to play.

Submitted(+1)

Fun little game. A bit tricky though. Maybe making each expression a different color would help a lot. However, it might be too easy. That aside, good game.

Developer

Yeah, I did try it having it in different colors. It was not only a bit too easy but was also visually weird. But I do have some plans to make it work properly! Thanks for playing :D

Submitted(+1)

I need to open my eyes wide open. No bad dolls are passing! great work, love the pico-8 graphic

Developer

Right now, when a doll appears, there's a 50% chance it will first use the given expressions, followed by additional probability-based actions. I need to fine-tune this to ensure a more consistent experience. Thanks for pointing it out! I can totally see how this might lead to not getting bad dolls at all leading to less overall score! Thnk you :D

Submitted(+1)

What a fun little arcade game! The changing requirements added a lot of chaos to it, and it's overall a very well designed game! I loved the PICO-8 graphics and the mood of the game in general, and it's all in all a very good submission. Great work!

Developer

Thank you so much for playing :)

Submitted(+1)

Nice! Love the PICO-8 graphics so you won me over inmediately. The game itself reminded me a lot of my NES console when I was younger haha. Looks fun as a multiplayer as well. 

Developer

WOO! Multiplayer huh? That indeed gives me some nice ideas. I'm glad it reminds you of old retro games! I love them!

Submitted

cute sprites, I love how the dolls shake a little
I'll certainly check it out again after the jam

Developer

Thank you :)
I'm happy you noticed the tiniest details!

Submitted(+1)

I like the aesthetics for the game and it's really a good one but that's one hard game at least for me :-)

Developer

First thank you for playing! Second I did not realize it was hard! Don't worry! I will polish this after the JAm to make this much better! I only spent around 15 hrs, so I did not implement every mechanic I came up with!

Submitted(+1)

the cover looks so adorable! I like the aesthethic and your artstyle, the itch page also looks amazing I defenitely have there to learn from you! I had at first issues with concentrating on finding the right daruma and wasn't familiar with the controls at first. The music also fits very well, good job! :D

Developer

Thank you! The controls are somewhat restricted because the game engine is PICO-8, so we only have like a fixed number of keys to use. For now, I only have the instructions on my page, but maybe I should add some in-game to keep it clear! Thanks for the advice!

Submitted(+1)

I likeeee the art style and sound design. The gameplay was unique too, feels like discovering old NES game. But probably it was nightime irl i couldn't focus on finding the bad daruma lol

Developer

Thank you so much! It does take a bit of time to get a hang of it :) I plan on adding some extra features after the JAM ends.

Submitted

Yeah it'll takes a while, Can't wait for new features in future!