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How does the game fit the theme?
Your ultimate skill (R) is called "nothing can go wrong...", and it will help you survive the waves of monsters.
What code and assets did you not make from scratch during the jam (if any)?
A few 3d models from Kenney's assets packs to decorate the islands.
How many people worked on the game?1
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Comments
Fun wave shooter, best feature by far the movement with the combination of launching upwards and dashing forward, very fluid and sleek movement and camera. Didnt love the shooting part that much, as opposed to the movement, the shooting/aiming feels a bit clunky and unpolished. Overall though, the base for a very fun mech shooter is there and I actually enjoyed playing this!
I see mecha, I press like.
The mecha is really cool and fun to drive !
Very nice game
Fun game! Flying around with the mecha feels good and the laser packs a real punch!
The first time I left the starting island without activating the chrystal and couldn't find any enemies. After a restart everything went smoother.
For 1 person in 1 week this is an exceptionally good game!
sadly it was quite laggy and i got a bug mission two where no enemies spawn, great idea wonderful art style just feels a little undercooked but well done for participating :)
(if you feel like trying my game it can be found here https://itch.io/jam/brackeys-13/rate/3338871 )