I loved the storyline! I am not sure where I was supposed to go inside of the mazelike area, but I ended up just walking left along the outside of everything, fell down, and I got an ending, haha. Nice work!
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How does the game fit the theme?
Nothing can go wrong, so things don't stay broken for a long time. You have to break things oto progress, but since they are protected they will fix in a matter of time.
What code and assets did you not make from scratch during the jam (if any)?
The platformer code was from a previous game I had made.
How many people worked on the game?1
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