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How does the game fit the theme?
The theme was "Nothing can go wrong...", so you have to protect the heart of Umay, or the fate of the newborns will be sealed.
Umay, the celestial mother goddess, descends from her divine realm to breathe life into newborns. During this sacred ritual, she offers her fragile heart to the statue, a gift of pure creation.
But in the shadows lurk the minions of the underworld god, dark beings who seek to shatter the heart and bring ruin to the innocent.
You are a devoted follower of Umay, blessed with divine speed and invulnerability. Protect the heart at all costs : intercept projectiles, open doors, and feed the heart to keep it alive.
The fate of the newborns lies in your hands.
What code and assets did you not make from scratch during the jam (if any)?
NavMeshPlus for Unity 2D Pathfinding
How many people worked on the game?7
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Comments
Very cute concept!
Really nice concept! I liked protecting the heart. Would love to see a second level—had a great time playing! ❤️
Cool game! Felt like I was protecting my young from wandering into traffic. Music was cool too!
Ah, I see, you are horned waifu enjoyers as well.
Nice game, kinda wish there were more levels.
interesting concept! btw there is a spelling error on the title screen. If you get the chance check my game out!