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A jam submission

RotgearView game page

Follow the orders and nothing can go wrong!
Submitted by tonythedanker, Rat-pilled, Eli — 5 hours, 40 minutes before the deadline
Rated by 11 people so far
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Rotgear's itch.io page

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How does the game fit the theme?
The theme is incorporated through the narrative as the player is assured that nothing can go wrong... as long they respect the instructions

What code and assets did you not make from scratch during the jam (if any)?
For the T-Shirt this model was used as a base: https://sketchfab.com/3d-models/ps1psxretro-male-base-version-2-f9acca1dc1ec411699ffd6337889e058
Some animations were sourced from Mixamo

How many people worked on the game?
3

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Comments

Submitted(+1)

This is really cool it gives me silent hill vibes

Submitted(+1)

It creeped me out, so that's a great thing... I could not figure what to do with the final boss but amazing work there!

Submitted(+1)

very creepy

Submitted(+2)

I really liked the set up of this game. It's pretty creepy, and while subtle I enjoyed the audio design! Great job, feels like I should borrow some of the meat for my game

(1 edit) (+2)

creepy, last challenge was a bit tough to decipher but overal good job!


(https://itch.io/jam/brackeys-13/rate/3338871my game is here if your interested)

(+2)

creepy, last challenge was a bit tough to decipher but overal good job!


(https://www.linkedin.com/jobs/view/4153205223/?capColoOverride=true my game is here if your interested)

Submitted(+2)

Great game! The big meatball was destroyed on the 6th try)

Developer (1 edit) (+1)

Haha, you well deserve that juicy minimum wage!

Submitted(+2)

Fun game! I really liked the first few puzzles. I wasn't 100% sure what I was meant to be doing in the final level but I still completed it. I like the voice over and the atmosphere you managed to create. 

Developer(+1)

Thank you for the kind words! I agree, the final puzzle's objective could have been more clear. :)

Submitted(+2)

Very nice game! Well done! It was a bit confusing as a few things aren't made super clear but you can mostly figure it out by just playing around a lot xD