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How does the game fit the theme?
It's the players whole motivation to steal the diamond.
What code and assets did you not make from scratch during the jam (if any)?
The Movement script & One of the 3D models.
How many people worked on the game?1
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Comments
I enjoyed exploring the map and the part with the bricks in the yellow liquid was pretty cool. My only complaint is that everything is insanely floaty. Feels like im robbing a bank on the moon.