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How does the game fit the theme?
The game’s mantra, "Nothing can go wrong…", is a lie players tell themselves — until luck runs out. The gambling mechanics force players to confront overconfidence, while the health-as-currency system makes every choice visceral.
What code and assets did you not make from scratch during the jam (if any)?
All the props models (except chandeliers), materials, textures, sounds and music
Coins sound - https://opengameart.org/users/jalastram
Slot machine sound - https://www.freesoundslibrary.com/slot-machine-sound-effects/
Jump/Dash sound - https://opengameart.org/users/lamoot, https://apricot.blender.org/
Background game music - https://freemusicarchive.org/music/The_Good_Lawdz/A_Lil_Sumthin_Sumthin/The_Good_Lawdz_-_A_Lil_Sumthin_Sumthin_-_03_Run_In_The_Night/ CC-BY-SA 3.0
background menu music - https://freemusicarchive.org/music/The_Insider/Alls_Fair_in_Love_of_Wax/the_insider_-_02_-_the_insider_theme/ CC-BY-SA 3.0
Large Poker Table - https://sketchfab.com/tameranian
Round Poker Table - Danimal, Yughues and Game-icons.net https://opengameart.org/content/poker-table-fantasy-cards
Poker Chips by Jarlan Perez [CC-BY] (https://creativecommons.org/licenses/by/3.0/) via Poly Pizza (https://poly.pizza/m/2rWnR-y2ojS)
How many people worked on the game?2
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Comments
A pretty cool idea, very simple gameplay. Not very mechanically deep or interesting but still I had my 15 minutes of fun. Yes the art-style is rather crude but it's consistency and continuity is what really matters.