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How does the game fit the theme?
The weapons randomize during the course of the levels, so you never know what type of bullet you will be shooting. Some are stronger than others, and some can hurt you as well! This leans into the theme of "Nothing can go wrong" due to the random nature of the weapons that are not always in your favor.
What code and assets did you not make from scratch during the jam (if any)?
The font style, the game engine - godot.net
How many people worked on the game?3
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Comments
Simple and fun. I really liked it. Good job!