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How does the game fit the theme?
A child is sent to school alone for the first time. At first, it can't go wrong because it's a small and calm road, but that quickly changes.
What code and assets did you not make from scratch during the jam (if any)?
I used a couple of assets. Mostly :
Synty, Low Poly Cartoon House Interiors and Low Poly Megapolis for the 3d models.
Character Movement Fundamentals for the base of the character movement.
Ambient sounds were found online (Highway Traffic Sound Pack).
How many people worked on the game?1
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Comments
Such a fun and addictive game! I made it to level 11, but the cars started getting too fast for me to keep up! Great job on this one
Made it to day 15 without dying, a fun take on a classic, and a great chance to use my years of jay walkin experience hahah
Like the old frogger game but in a good version. I liked your game ALOT. What a cool design decision to not start from the beginning but from the last level. Nice and fitting graphics. Cool sound. And no annoying music. LIked it a lot. Next to "GrubHub" game my favorite so far. Well done.
So simple a concept, yet so much fun! Has made me remember jaywalking some really unsafe roads in my life haha. Brilliantly executed! Well done.
Lmao this game is actually a blast, I seriously enjoyed it. I liked the difficulty curve. Average american road
Such a cool game. From level 10 on things started to get challenging for me. But i just love the simple premise. Very easy to pickup and before you know it you've played for 15 minutes. Nice job!
great and original game but everything could be slower and more difficult
Thanks for the comment. It's true that it could be slower. The difficulty start to ramp up at day 12-15.
Great game! I got to level 10 without dying let’s go! I like the visuals, and for a 3D game, it runs well on the web… until level 22, I would say XD.
My max score on Crossy Road is 412, so I’m a bit biased in the sense that I truly love these kinds of games.
Great submission!
Haha nice!