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How does the game fit the theme?
As the theme is nothing can go wrong, i created a platformer where dying was an intended mechanic, as that is what usually 'goes wrong' when playing platformers
What code and assets did you not make from scratch during the jam (if any)?
Other than the unity engine, everything was created by me.
How many people worked on the game?1
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Comments
This is the best game I have found on here so far. Love the concept, well done
i really enjoyed this one - the players pretty satisfying to control. I can definitely see this expanded upon in the future. Using death as a powerup is neat