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How does the game fit the theme?
๐ฌ๐ผ๐ ๐๐ฎ๐ธ๐ฒ ๐ฐ๐ต๐ฎ๐ฟ๐ด๐ฒ ๐ถ๐ป ๐บ๐ฎ๐ธ๐ถ๐ป๐ด ๐๐๐ฟ๐ฒ ๐ป๐ผ๐๐ต๐ถ๐ป๐ด ๐ด๐ผ๐ฒ๐ ๐๐ฟ๐ผ๐ป๐ด ๐ณ๐ผ๐ฟ ๐ฎ ๐ป๐ฒ๐ ๐ฝ๐น๐ฎ๐๐ฒ๐ฟ ๐ฎ๐ ๐๐ต๐ฒ๐ ๐๐๐๐บ๐ฏ๐น๐ฒ ๐๐ต๐ฒ๐ถ๐ฟ ๐๐ฎ๐ ๐๐ต๐ฟ๐ผ๐๐ด๐ต ๐๐ต๐ฒ ๐น๐ฒ๐๐ฒ๐น๐ ๐ผ๐ณ ๐ฎ ๐ฝ๐น๐ฎ๐๐ณ๐ผ๐ฟ๐บ๐ฒ๐ฟ. ๐๐ฟ๐ฎ๐ป๐๐ถ๐ฐ๐ฎ๐น๐น๐ ๐บ๐ผ๐ฑ๐ถ๐ณ๐ ๐๐ต๐ฒ ๐ฒ๐ป๐๐ถ๐ฟ๐ผ๐ป๐บ๐ฒ๐ป๐ ๐ฎ๐ฟ๐ผ๐๐ป๐ฑ ๐๐ต๐ฒ๐บ ๐๐ผ ๐ฒ๐ป๐๐๐ฟ๐ฒ ๐๐ต๐ฒ๐ถ๐ฟ ๐ณ๐ถ๐ฟ๐๐ ๐ฝ๐น๐ฎ๐๐ถ๐ป๐ด ๐ฒ๐
๐ฝ๐ฒ๐ฟ๐ถ๐ฒ๐ป๐ฐ๐ฒ ๐ฑ๐ผ๐ฒ๐๐ป'๐ ๐น๐ฒ๐ฎ๐๐ฒ ๐ฏ๐ฎ๐ฑ ๐บ๐ฒ๐บ๐ผ๐ฟ๐ถ๐ฒ๐!
What code and assets did you not make from scratch during the jam (if any)?
๐ก๐ข๐ง๐๐๐ก๐ ๐๐ฎ๐๐ป'๐ ๐บ๐ฎ๐ฑ๐ฒ ๐ฏ๐ ๐บ๐ฒ ๐ณ๐ฟ๐ผ๐บ ๐๐ฐ๐ฟ๐ฎ๐๐ฐ๐ต
How many people worked on the game?1
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Comments
Very fun and original game idea, still not sure how the player doesn't see the 2 giant mouse cursors and think something is off though.
Thank you! I never thought about that, perhaps because the cursors are in a different dimension to the player haha
Really fun and original, and it fits the theme perfectly. The player moving randomly made it more unpredictable and enjoyable :)
Thanks so much!
Good work, really enjoyed it. I liked the part where I was playing against an enemy mouse and also the last part was really engaging.
Considering it as your first game jam , you have really done well.
Thanks!
To be honest I initially wasnโt sure about this game, as I feel it starts a bit slow, but I was very glad I stuck around. It gets really fun and really engaging when Wrong shows up, and I think both the overall concept and the execution are really good.
I quite like how the game mechanics are used later on, my main piece of feedback would be that given how large the cursor renders, the grab targets seem to be quite small, I was having trouble trying to actually grab the objects in some cases, especially the small bombs or the spinning platform. It might also be nice to include some sort of indicator of where the AI player is going to move to make it easier to plan (the early spring level was a bit frustrating in this regard), since I think it is nice for them not to just follow an entirely predetermined path.
Other than that Iโd just say increase the difficulty a bit faster at the beginning to keep people more engaged. This is an excellent entry, best of luck!
Thanks for the feedback! The cursor renders smaller when you use fullscreen, perhaps that is something I need to investigate and perfect.