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How does the game fit the theme?
In the more imperative sense, Murph co. is a game were doing things wrong causes trouble, without spoiling too much.
What code and assets did you not make from scratch during the jam (if any)?
All Assets were made from scratch!
How many people worked on the game?5
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Comments
Oh my goodnesses... I spent 15 mins trying over and over again on the laser/tron/snake minigame. I loved this game! The visuals were cool and green(My fav color). I loved the music! If you wait a bit before doing the games, then you get to hear the beat come in. Overall, this was a W!
i like it! i love the snake-like mini game and the atmosphere and music. i am slightly confused by the endings though. it looks like there would totally be a jumpscare haha
good job!
(i worked on A Day at WayWard Co. with BoCo)
Loved the minigames and stuff! Only that the like laser one felt a bit unforgiving with the collisions but loved all the visuals and stuff!
Thank ya so much!!!! for playing and the feedback
Hello, this game have multiple mini-games and that a good point but is this a bug or a features the option menu don't work ???
the option thing its kind of a comical gag!! just a nice laugh!