Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Practice RangeView game page

Nothing can go wrong - Test Levels before they release
Submitted by adonoo — 48 minutes, 47 seconds before the deadline
Rated by 3 people so far
Add to collection

Play game

Practice Range's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does the game fit the theme?
The game tries to save the player from dying at every section so literally nothing can go wrong!

What code and assets did you not make from scratch during the jam (if any)?
I used the Brackeys 2D Character Controller!

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I agree with Crystal dragon y

https://itch.io/profile/crystal-dragon-y

in case he deltes the comment

Submitted

i quite like the game , i like the art approach of a drawing like world

the puzzles are kinda unclear , most of the time i didn't know what to do (except level 1 )

even after dying i didn't know how i did it , so most of the time i just run around and jump randomly trying to brute force the answer to the puzzle

i liked the "go back levels" feature  , over all quite nice for a game made in one week