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How does the game fit the theme?
Two astronauts find themselves in a high stakes situation, their life hanging by a rope - nothing can go wrong...
What code and assets did you not make from scratch during the jam (if any)?
background music, sound effects and most visuals
How many people worked on the game?2
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Comments
It was a fun, cute little game! My only real issue with it is you could kinda just ignore one of the two astronauts and entirely use one of them for transportation, although if you're minimizing time, that isn't optimal. Had a fun time, and the voiceover was clever!
Nice! I like the voiceover, and the physics of floating in space, thethered together. It almost feels like a resource management game. Have you thought about making it multiplayer? You could fix the thrust to one direction from the astronaut, and allow players to rotate their astronaut to angle the thrust. Then one player could play with WASD and the other with the arrow keys.
The only thing that bothered me a little was that you fail when you run out of fuel - I was almost done, floating straight towards another fuel pickup when I was booted back to the main menu screen.
Very fun and chill little game overall, great work!
played and rated! fun little game, the intro voice over was funny!
It's a very simple, but fun concept - easy to learn, hard to master!
I also liked the voiceover a lot.
Thank you for playing our game!
I got 110, I think - if the seconds are the score ;-)
It was a little difficult, and I was a little let down that nothing happened when I grabbed the bruger ;-P
I liked the fact that the astronauts was connected, and the you could switch between them.
Great point about the feedback on the collectibles. Would have been a good addition :)