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Untitled House game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1297 | 2.378 | 3.500 |
Innovation | #1430 | 2.151 | 3.167 |
Gameplay | #1460 | 2.038 | 3.000 |
Overall | #1525 | 2.057 | 3.028 |
Visuals | #1528 | 2.151 | 3.167 |
Enjoyment | #1636 | 1.925 | 2.833 |
Audio | #1658 | 1.698 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing goes wrong...
What code and assets did you not make from scratch during the jam (if any)?
Taken the house and sounds from open source libraries/repos
How many people worked on the game?4
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Comments
Hello! I really like the concept—I hurt my finger pressing E, and there were so many places to check 💀 but the idea is original and fun! The scary music that build up add a great touch. 👍 By the way, feel free to check out my game! 😊
I like the atmosphere. I suppose that we are the one who is responsible for the phenomena. It lacks a bit of feedback on our interaction (except door), is this object interactable (some point/hand/.. on the middle of the screen could do the job)? Did we successfully interacted with (some SFX, particles..) ? The game is timed perfectly for a jam. I went through the end, but did my interventions on objects was useful (I had no clue but I think not). So I lived it like an experience (and because it's not long), I appreciate it.
ayy thanks
Good job for working on this game ! Maybe a one screen tutorial explaning the game goals and controls would have been cool!
Was pretty unclear what to do, no tutorial and the interactions seemed to work only sometimes. Could do with some sound effects.