wow great game play mechanics!RATED!!
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HoleWholeBlackHole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #483 | 2.245 | 3.667 |
Fun | #506 | 2.041 | 3.333 |
Innovation | #547 | 1.939 | 3.167 |
Overall | #583 | 1.871 | 3.056 |
Audio | #604 | 1.429 | 2.333 |
Theme | #616 | 1.837 | 3.000 |
Graphics | #617 | 1.735 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Short but really cool. I'm kind of curious, how are you suppose to get the passcode?
I read the developer comment that tells you the answer to one of the puzzles. Without that, I wouldn't have figured it out. I got all the pieces tho! and then the game closed itself. I think it got sucked into the black hole I just formed. Why did I do that again? Who thought creating a black hole was a good idea? Pretty sure I died. Oh well, just got to play again! ...
I read the developer comment that tells you the... wait a minute... This feels familiar... It's a loop! Run while you still can! Black holes, man. They're crazy. Why did I do that again? Oh well.
This is actually my first proper game that's not just something like an uno clone. Really, i am doing this for the programming practise, and I know that my game design skills have a long way to go. The loose idea i had was that you actually need to form the black hole, in order to destroy the evil nuclear plan, destroying a part of the universe in order to save the whole of it, unfortunately the part that you are in is where the black hole forms :'(
When you get the blackhole, you have won. There is no other way to exit the game (except pressing ESC or the red X)
I know the puzzles are hard, and there is no proper clue system (at all), but thanks to all who have played it so far. I appreciate the feedback.
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